As Rudolf Kremers recently announced on the Eufloria blog, we’re to work on iOS versions of the game to be released next year. We’ve known Rudolf and Alex for a while; indeed we were neighbours at GDC on the IGF stand. To have the chance to work on Eufloria is tremendously exciting as we think it’ll play really well on platforms such as the iPad.
If you don’t know Eufloria, it’s a rather wonderful indie strategy game with procedurally generated graphics. You can buy the PC version from Steam or preferably direct from the Eufloria site. It’s also in development for PlayStation 3.

How we hope it will look!


Launching Project Derrick
It’s been a pretty dull few weeks a… iugyw..s u wwiuuv viui vevv
Someone is hacking my bl… Gro… Gordon, no, Gorddddd….
…
hello!
gordon here from different cloth, taking over from alex. I’d like to make an announcement.
after intense lobbying at both a low and stratospheric level, indie gaming consortium different tuna are delighted to announce that they have successfully secured financial backing for project DERRICK.
different tuna is comprised of independent games companies different cloth & Tuna as well as mercurial artist RONZO.
Funding for the project has very generously and very wisely been provided by 4ip and Screen Yorkshire.
an initial concept sketch for project DERRICK is provided above (click for larger version).
further details of the project cannot be released at this stage – mainly because nobody knows what they are yet. nevertheless, the consortium do promise an intense gaming experience unlike any other, which i will now attempt to describe:
imagine you have just trodden on a fork. now imagine you are also a giraffe. further imagine your long neck is stuck in an orange press. multiply that sensation by twelve. and a half.
project DERRICK is scheduled for release in the second half of 2011 on PC, Mac & console if they accept it.
I’d like to thank alex for the use of his blog.