Twitter: alex_amsel
- RT @IVSoftware: Big thanks to everyone who played prison architect today, we got a lot of great feedback. My voice has totally gone now. ... about 8 hours ago from Tweetbot for iPhone ReplyRetweetFavorite
- RT @RudolfKremers: #eufloria HD for iPad passed AppStore submission! \o/ Keep an eye on our site www.eufloria-game.com & my twitter feed ... about 8 hours ago from Tweetbot for iPhone ReplyRetweetFavorite
- RT @katoi: What I most like about #Jaws3 is that you never get a really good look at the sh... oh... oh dear... sorry, as you were about 8 hours ago from Tweetbot for iPhone ReplyRetweetFavorite
- What a good time to be drunk @dwlt about 9 hours ago from Tweetbot for iPhone in reply to dwlt ReplyRetweetFavorite
- .@rwomack woohoo! Good job I've been drinking already then! #eufloria has passed! Follow @RudolfKremers for release date! about 9 hours ago from Tweetbot for iPhone in reply to rwomack ReplyRetweetFavorite
Recent Comments
- John on Eufloria for iPhone and iPad
- alex on Eufloria for iPhone and iPad
- aymeric on Eufloria for iPhone and iPad
- aymeric on Tuna Remixed
- Christina on Tuna Remixed
Monthly Archives: August 2010
Size Doesn’t Matter Day Part 2
Yesterday was Size Doesn’t Matter Day, organized by Jamie Cheng from Klei, when game developers talk about how the length of a game is or isn’t important relative to its other merits. First Alex wrote his thoughts, now Anthony Flack now has his say. We’ve included links to more blogs at the end of this [...]
Size Doesn’t Matter Day
Today is Size Doesn’t Matter Day, organized by Jamie Cheng from Klei, when game developers talk about how the length of a game is or isn’t important relative to its other merits. I’ve included links to several other blogs at the end of this post. Anthony Flack has also posted his thoughts. We’re all talking [...]

What Indie Games Shall We Play?